![]() ![]() The enhanced visual and auditory VR experience elevates the classic game into an entirely new plane, transforming the mystical underground universe into a tangible, touchable reality. Harnessing the raw power of Steam VR, we're now able to render the game's scale and depth with unprecedented detail and realism. The reimagined Colossal Cave is a sprawling, vast entity, boasting mammoth caverns and seemingly endless mazes. We've managed to blend comfort, mystery, and excitement in one potent mix- a recipe we hope you will savor. This ensures a more comfortable experience, as you traverse the colossal chambers and labyrinthine mazes, without compromising on the thrilling aura of the game. After receiving reports of some players experiencing seasickness within the cavernous depths of the game, we've introduced a brand-new teleportation-style locomotion system. Welcome back to the mystifying, magical caves- only this time, you won't just be reading about them, you'll be living them. We've gone above and beyond, bringing this classic to life in a highly detailed, fully immersive three-dimensional experience, while preserving the core elements that made the original so captivating. Journey back in time to the golden age of text-based games, now crafted into a vibrant, sensory-rich VR environment that surpasses anything you could've imagined. After months of relentless labor, an avalanche of creative thinking, a steady stream of community feedback, and an excitingly engaging approach to user interaction, we are thrilled to announce the re-release of the iconic text-adventure game, "Colossal Cave Adventure" on SteamVR! It will be available on the Quest 2, PC, and Mac, with additional platforms also in consideration.Today marks a momentous occasion, a confluence of technological innovation and a nostalgic nod to the origins of digital gaming. Titled Cygnus Entertainment, the new studio is entirely self-funded.Ĭygnus is planning to release Colossal Cave 3D this summer. The pair announced their return to gaming last year, where they said they would be working on a "Sierra-flavored" game. IGN ranked the pair among the 25 greatest game developers ever in 2009. The couple married at 19 and went on to pioneering careers at Sierra On-line, where they were famous for their work on the King's Quest series and a host of other classic games, most of them point-and-click adventures. It has been more than two decades since Ken and Roberta Williams last made a game, but their reputations remain legendary in the games industry. It is really staggering when you enter the cave," the pair wrote. ![]() Was it worth it? YES! Anyone who plays the VR version will be blown away. Major design changes were required, and all graphics had to be thrown away and started over. ![]() "At first, we thought it would be a simple effort but quickly realized that VR is not as simple as just running the same old game on a new platform. They retired in 1999 but are now returning to games for the first time in more than 20 years.Ĭolossal Cave 3D Adventure will support VR via the standalone Quest 2 headset, which was suggested by one of the team's artists. This is truly a game that will delight a new generation, and 100% different than anything I've seen in the market today." Ken and Roberta Williams were pioneering adventure game developers in Sierra On-Line. It has action elements, humor, a scoring system, adventure elements, interesting characters, a huge world to explore and more. As we dug deeper and deeper into the game we discovered layers of complexity that explain why the game became such an industry phenomena. Roberta started to work adapting it to 3D, and I assembled a team. "I was looking for something interesting to code when Roberta suggested Colossal Cave. This led me to investigating how modern games are made and I just started coding using the Unity game engine for fun," Ken Williams said in a statement. Its success surprised me and brought back many memories of our days making games. "While locked down by the pandemic I wrote a book about the old Sierra days. The first teaser image for Colossal Cave 3D.Īccording to Ken Williams, the creation of Colossal Cave 3D was spurred by the boredom of quarantine during the COVID-19 pandemic. The quest, apparently, is to "find all the treasure." The reimagined adventure will be challenging and will feature a "wide variety of puzzles to overcome" in a "completely immersive 3D world" with more than 143 locations. Like the original, the underlying concept is relatively simple: players explore a cave seeking treasure, encountering characters along the way including a troll, a bear, a snake and a pirate. Titled Colossal Cave 3D Adventure, it is a first-person adventured designed in Unity for VR and PC. ![]()
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